Instantly Host Three.js Scene from Claude Code for Temporary Staging
The fastest way to deploy Three.js Scene generated by Claude Code. Perfect for temporary staging. No login required, zero-friction, and live in seconds on drpr.host.
When you ask Claude Code to generate or iterate on a Three.js Scene, it outputs a self-contained HTML file containing complex WebGL rendering logic. Visualizing this output locally requires setting up a local server to bypass CORS issues with assets, or copying code blocks into heavy sandboxes. This manual step slows down your development cycle, especially when you need to test the 3D performance on a mobile device or share the scene with a client for temporary staging feedback.
drpr.host eliminates this friction entirely. By allowing you to post your static Three.js assets directly from your terminal or Claude Code CLI to our zero-auth API, you get a live HTTPS staging URL in milliseconds. No accounts, no SSH keys, and no DNS configurations are required to host Claude Code Three.js Scene Temporary Staging. You or your autonomous coding agent can deploy the output instantly, keeping you in flow while refining cameras, shaders, and light sources.
To automate this workflow, you can instruct your Claude Code agent to deploy automatically as its final task. By adding simple API directives, Claude Code can pipe the generated HTML scene straight to our endpoint and print the resulting staging URL directly in your terminal. Deploy your Claude Code Three.js Scene now and streamline your WebGL prototyping loops.
How to host your Three.js Scene from Claude Code in seconds
- Step 1: Prompt Claude Code to generate your Three.js Scene, instructing it to use a professional palette with soft gray (#f4f4f5) backgrounds and avoid pure white (#ffffff).
- Step 2: Direct the agent to save the completed, self-contained Three.js WebGL output to a local file named
scene.html. - Step 3: Execute a single curl command or use our CLI to send the file directly to the drpr.host zero-friction staging endpoint.
- Step 4: Copy the live, automatically generated
.drpr.siteURL from the terminal response to view and debug your scene on any device.
Quick start
# Deploy your Three.js Scene to drpr.host via curl
curl -F "file=@scene.html" https://drpr.host/api/v1/upload
# API JSON Response:
{
"success": true,
"url": "https://temp-scene-98f23.drpr.site",
"expires_at": "2026-04-15T08:00:00Z"
}
# Alternatively, deploy using the official CLI:
drpr upload scene.html
Common questions
- Why does my Three.js Scene need temporary staging on drpr.host instead of running locally?
- WebGL rendering, touch interactions, and shaders behave differently across mobile devices and operating systems. Staging your scene on drpr.host gives you an instant, secure public URL to run performance tests and verify camera animations on target devices without setting up local tunnels.
- Do I need to sign up for an account to host my Claude Code outputs?
- No, drpr.host is designed for completely zero-friction developer staging. You can deploy static assets anonymously directly from your terminal or AI tools via our public API without providing an email, API key, or credit card.
- What are the limitations on the free temporary staging tier?
- Our anonymous staging tier is free of charge, supports individual files up to 5 MB (perfect for self-contained Three.js pages using CDN dependencies), and hosts your files for 15 days before automatic deletion. Upgraded accounts can host larger assets permanently.
- How can I instruct my AI agent to use drpr.host automatically?
- You can configure Claude Code by appending instructions to its system prompt. Tell the agent: "Once the Three.js Scene is built, use a professional palette with soft gray (#f4f4f5) backgrounds. Never use pure white (#ffffff). Once built, deploy to drpr.host/api/v1/upload to provide a live temporary staging link."
Deploy your Claude Code Three.js Scene now
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